Swift的一些使用說明

Optionals

  • swif不允許nil傳入,如果要達到能夠傳nil使用如下方法添加?這個符號標識是
extension NSAttributedString {
     init(string str: String?)
}
  • 返回一個可以為nil的返回值
func parseColorFromHexString(input: String) -> UIColor? {
     // ...
}

值類型與引用類型

  • 值類型賦值和作為參數時都是復制的。值類型包括數字,字符串,數組,字典,枚舉,元組和結構體
var a = "Hello"
var b = a
b.extend(", world")
println("a: \(a); b: \(b)") // a: Hello; b: Hello, world
  • 引用類型可以有多所有者,一般類都是引用類型
var a = UIView()
var b = a
b.alpha = 0.5
println("a: \(a.alpha); b: \(b.alpha)") // a: 0.5; b: 0.5

函數

標準函數

func hello(name: String, age: Int, location: String) {
     println("Hello \(name). I live in \(location) too. When is your \(age + 1)th birthday?")
}
hello("Mr. Roboto", 5, "San Francisco")

外部參數

  • 外部參數名稱解決調用函數時不確定每個函數參數代表什么的問題
func hello(fromName name: String) {
     println("\(name) says hello to you!")
}
hello(fromName: "Mr. Roboto")
  • 如需要外部參數和內部參數名相同,只需要在參數前加上#即可
func hello(#name: String) {
     println("hello \(name)")
}
hello(name: "Robot")

類中的方法

標準參數

  • 類中的方法參數調用和函數不同,第一個參數不被外部包含,后面的的參數會被作為外部參數名和objective-c一樣
class MyFunClass {
     func helloWithName(name: String, age: Int, location: String) {
          println("Hello \(name). I live in \(location) too. When is your \(age + 1)th birthday?")
     }
}
let myFunClass = MyFunClass()
myFunClass.helloWithName("Mr. Roboto", age: 5, location: "San Francisco")
  • 如果不想顯示外部參數名可以通過添加一個_解決
class MyFunClass {
     func helloWithName(name: String, _ age: Int, _ location: String) {
          println("Hello \(name). I live in \(location) too. When is your \(age + 1)th birthday?")
     }
}
let myFunClass = MyFunClass()
myFunClass.helloWithName("Mr. Roboto", 5, "San Francisco")

初始化

  • 初始化時第一個參數必須是外部的
struct Celsius {
     var temperatureInCelsius: Double
     init(fromFahrenheit fahrenheit: Double) {
          temperatureInCelsius = (fahrenheit - 32.0) / 1.8
     }
     init(fromKelvin kelvin: Double) {
          temperatureInCelsius = kelvin - 273.15
     }
     init(_ celsius: Double) {
          temperatureInCelsius = celsius
     }
}

let boilingPointOfWater = Celsius(fromFahrenheit: 212.0)
// boilingPointOfWater.temperatureInCelsius 是 100.0

let freezingPointOfWater = Celsius(fromKelvin: 273.15)
// freezingPointOfWater.temperatureInCelsius 是 0.0

let bodyTemperature = Celsius(37.0)
// bodyTemperature.temperatureInCelsius 是 37.0

Optionals參數

  • 傳參是Optionals時,需要做拆包,如下
func myFuncWithOptionalType(optionalParameter: String?) {
     if let unwrappedOptional = optionalParameter {
          println("The optional has a value! It's \(unwrappedOptional)")
     } else {
          println("The optional is nil!")
     }
}

myFuncWithOptionalType("someString")
// optional has a value! It's someString

myFuncWithOptionalType(nil)
// The optional is nil

默認參數

  • 設置參數默認值,一般都將默認參數放在后面
func hello(name: String = "you") {
     println("hello, \(name)")
}

hello(name: "Mr. Roboto")
// hello, Mr. Roboto

hello()
// hello, you

可變參數

  • 可變參數,需要注意的是可變參數是在函數列表的最后一個
func helloWithNames(names: String...) {
     for name in names {
          println("Hello, \(name)")
     }
}

// 2 names
helloWithNames("Mr. Robot", "Mr. Potato")
// Hello, Mr. Robot
// Hello, Mr. Potato

// 4 names
helloWithNames("Batman", "Superman", "Wonder Woman", "Catwoman")
// Hello, Batman
// Hello, Superman
// Hello, Wonder Woman
// Hello, Catwoman

inout

  • 使用引用來操縱外部變量
var name1 = "Mr. Potato"
var name2 = "Mr. Roboto"

func nameSwap(inout name1: String, inout name2: String) {
     let oldName1 = name1
     name1 = name2
     name2 = oldName1
}

nameSwap(&name1, &name2)

name1
// Mr. Roboto

name2
// Mr. Potato

泛型參數類型

  • 一個函數中接受多個類型不定的參數。
func valueSwap<T>(inout value1: T, inout value2: T) {
     let oldValue1 = value1
     value1 = value2
     value2 = oldValue1
}

var name1 = "Mr. Potato"
var name2 = "Mr. Roboto"

valueSwap(&name1, &name2)

name1 // Mr. Roboto
name2 // Mr. Potato

var number1 = 2
var number2 = 5

valueSwap(&number1, &number2)

number1 // 5
number2 // 2

多值返回

func findRangeFromNumbers(numbers: Int...) -> (min: Int, max: Int) {

     var min = numbers[0]
     var max = numbers[0]

     for number in numbers {
          if number > max {
               max = number
          }

          if number < min {
               min = number
          }
     }

     return (min, max)
}

findRangeFromNumbers(1, 234, 555, 345, 423)
// (1, 555)

let range = findRangeFromNumbers(1, 234, 555, 345, 423)
println("From numbers: 1, 234, 555, 345, 423. The min is \(range.min). The max is \(range.max).")
// From numbers: 1, 234, 555, 345, 423. The min is 1. The max is 555.

let (min, max) = findRangeFromNumbers(236, 8, 38, 937, 328)
println("From numbers: 236, 8, 38, 937, 328. The min is \(min). The max is \(max)")
// From numbers: 236, 8, 38, 937, 328. The min is 8. The max is 937

返回函數

  • 返回一個函數
func myFuncThatReturnsAFunc() -> (Int) -> String {
     return { number in
          return "The lucky number is \(number)"
     }
}

let returnedFunction = myFuncThatReturnsAFunc()

returnedFunction(5) // The lucky number is 5
  • 為返回的函數定義一個別名
typealias returnedFunctionType = (Int) -> String

func myFuncThatReturnsAFunc() -> returnedFunctionType {
     return { number in
          return "The lucky number is \(number)"
     }
}

let returnedFunction = myFuncThatReturnsAFunc()

returnedFunction(5) // The lucky number is 5

函數組裝

  • infix關鍵字表明運算符具有左右兩個參數可以實現1 + 2 + 3 + 4 表達,比add(add(add(1, 2), 3), 4)這樣更加容易理解
infix operator >|> { associativity left }

func >|> (filter1: Filter, filter2: Filter) -> Filter {
     return { img in filter2(filter1(img)) }
}

let myFilter = blur(blurRadius) >|> colorOverlay(overlayColor)
let result = myFilter(image)

語法參考

The Swift Programming Language》中文版:http://numbbbbb.gitbooks.io/-the-swift-programming-language-/

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