此文是根據官方文檔、圖書資料及demo測試得出的結論,包括Activity多個頁面間跳轉的生命周期,各個啟動模式的不同,flag的常見用法及對activity任務棧的影響。
Activity生命周期需要注意的地方
- 當Activity長時間在后臺運行時,可能會被殺死,再次啟動時Activity會被重建,此情況和橫豎屏切換場景類似,開發者應該在開發環境下打開橫豎屏切換測試,防止異常發生;
- 如果新的Activity是透明主題,則當前Activity不會執行onStop;
- onSaveInstanceState在onStop之前執行,onRestoreInstanceState在onStart之后執行;
- 為防止Activity橫豎屏切換時Activity重啟,可添加 android:configChanges="orientation|screenSize"
- onStart和onStop,判斷Activity是否可見,onResume和onPause,判斷Activity是否在前臺;
- A啟動B,A、B生命周期執行順序:A會先進入后臺,B創建進入前臺,A不可見;
A(onPause) --> B(onCreate) --> B(onStart) --> B(onResume) --> A(onSaveInstanceState) ->A(onStop)
Activity啟動模式
Standard:標準模式
- 每次都會新創建Activity,并添加到對應的任務棧中;
SingleTop:棧頂復用
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如果要啟動的Activity已經在棧頂,該Activity不會被創建;
* A --> B(SingleTop) * 再次啟動B后生命周期: onPause --> onNewIntent --> onResume
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如果要啟動的Activity不在棧頂,跟標準模式完全一致;
* A --> B(SingleTop) --> C * 再次啟動B后棧: A --> B(SingleTop) --> C --> B(SingleTop)
SingleTask:棧內復用模式
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特別注意,配置此模式的Activity并不會位于一個新的任務棧中,只是如果要啟動的Activity已經在棧中,會clearTop,讓自己置為棧頂;
* A --> B(SingleTask) --> C TaskRecord{ed93b47 #259 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=4} Run #3: ActivityRecord{c1f4817 u0 test.gcoder.io.testactivity/.CActivity, isShadow:false t259} Run #2: ActivityRecord{59e1a72 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t259} Run #1: ActivityRecord{d7ae33c u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t259} * 再次啟動B后任務棧: A --> B(SingleTask) 此時C會被銷毀 此時B的生命周期:onPause --> onNewIntent --> onResume TaskRecord{ed93b47 #259 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=3} Run #2: ActivityRecord{59e1a72 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t259} Run #1: ActivityRecord{d7ae33c u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t259}
SingleInstance:單實例模式
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此模式的Activity只能位于一個獨立任務棧中;
* A --> B(SingleInstance) --> C 此時,A、C位于同一個任務棧,B位于獨立的任務棧; TaskRecord{c37f244 #253 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=3} Run #3: ActivityRecord{8d06468 u0 test.gcoder.io.testactivity/.CActivity, isShadow:false t253} TaskRecord{10b2e56 #257 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=1} Run #2: ActivityRecord{eeb0317 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t257} TaskRecord{c37f244 #253 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=3} Run #1: ActivityRecord{e25c532 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t253} * 再次啟動B后棧: A --> C --> B(SingleInstance) 此時,B調整為前臺任務棧,A、C的任務棧調整為后臺任務棧; 此時,B的生命周期:onPause --> onNewIntent --> onResume TaskRecord{10b2e56 #257 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=1} Run #3: ActivityRecord{eeb0317 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t257} TaskRecord{c37f244 #253 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=3} Run #2: ActivityRecord{8d06468 u0 test.gcoder.io.testactivity/.CActivity, isShadow:false t253} Run #1: ActivityRecord{e25c532 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t253}
怎么確定Activity位于哪個任務棧
除SingleInstance模式的activity外,其它所有模式的activity都會被添加到默認的任務棧中,默認任務棧taskAffinity為包名;
可以通過指定taskAffinity讓activity運行在特定的任務棧中,必須配合FLAG_ACTIVITY_NEW_TASK才會生效;
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除SingleInstance模式的activity外,啟動普通的activity都被添加到啟動此activity所用的activity相同的任務棧中,除非同時指定taskAffinity和FLAG_ACTIVITY_NEW_TASK,會運行在與taskAffinity同名的任務棧中;
* A --> B(taskAffinity=test.gcoder.io.newtask flag=FLAG_ACTIVITY_NEW_TASK) TaskRecord{99b9ba5 #269 A=test.gcoder.io.newtask, isShadow:false U=0 sz=1} Run #2: ActivityRecord{5ba0ca2 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t269} TaskRecord{ab040b2 #267 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=2} Run #1: ActivityRecord{1ddfc0 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t267} * A --> B(taskAffinity=test.gcoder.io.newtask flag=FLAG_ACTIVITY_NEW_TASK)--> C TaskRecord{99b9ba5 #269 A=test.gcoder.io.newtask, isShadow:false U=0 sz=2} Run #3: ActivityRecord{199ec49 u0 test.gcoder.io.testactivity/.CActivity, isShadow:false t269} Run #2: ActivityRecord{5ba0ca2 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t269} TaskRecord{ab040b2 #267 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=2} Run #1: ActivityRecord{1ddfc0 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t267}
Context對Activity任務棧的影響
經過對比,使用Activity Context啟動與使用Application Context啟動Activity無任何區別,都是在一個任務棧中;
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使用Activity Context啟動
* A --> B(FLAG_ACTIVITY_NEW_TASK) TaskRecord{6a79d7e #261 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=3} Run #2: ActivityRecord{8754172 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t261} Run #1: ActivityRecord{43b510 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t261} * A --> B(FLAG_ACTIVITY_NEW_TASK)-->C TaskRecord{6a79d7e #261 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=4} Run #3: ActivityRecord{4095453 u0 test.gcoder.io.testactivity/.CActivity, isShadow:false t261} Run #2: ActivityRecord{8754172 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t261} Run #1: ActivityRecord{43b510 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t261}
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使用Application Context啟動
* A --> B(FLAG_ACTIVITY_NEW_TASK) TaskRecord{eb6f24d #262 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=3} Run #2: ActivityRecord{215a79a u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t262} Run #1: ActivityRecord{7e22051 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t262} * A --> B(FLAG_ACTIVITY_NEW_TASK)--> C TaskRecord{eb6f24d #262 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=4} Run #3: ActivityRecord{dac68e6 u0 test.gcoder.io.testactivity/.CActivity, isShadow:false t262} Run #2: ActivityRecord{215a79a u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t262} Run #1: ActivityRecord{7e22051 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t262} * 再次啟動B后:A --> B(FLAG_ACTIVITY_NEW_TASK) --> C --> B(FLAG_ACTIVITY_NEW_TASK) TaskRecord{eb6f24d #262 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=5} Run #4: ActivityRecord{2ec8ea1 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t262} Run #3: ActivityRecord{c30b233 u0 test.gcoder.io.testactivity/.CActivity, isShadow:false t262} Run #2: ActivityRecord{e88653e u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t262} Run #1: ActivityRecord{177c4a8 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t262}
Flag對Activity任務棧的影響
FLAG_ACTIVITY_NEW_TASK
- 只添加此Flag的Activity不會被添加新的任務棧中,此時跟SingleTask無任何關系,也不具備SingleTask同一個任務棧中唯一的特性及clearTop的特性;
- 此Flag可被用于非Activity類型的Context啟動新Activity;
- 此Flag與其它Flag混合使用會有不同的效果;
FLAG_ACTIVITY_MULTIPLE_TASK
- 此Flag一般不單獨使用,需要配合FLAG_ACTIVITY_NEW_TASK使用;
FLAG_ACTIVITY_MULTIPLE_TASK | FLAG_ACTIVITY_NEW_TASK
單獨使用時,會檢索已經存在的任務棧,如果啟動的activity對應的任務棧存在就不會創建,不存在才會創建新的任務棧;
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同時使用時,會強制創建新的任務棧,并將啟動的activity放在新的任務棧中, 后續使用此activity啟動的標準模式的activity會運行在此棧中,而不是默認棧中;
* A --> B(FLAG_ACTIVITY_MULTIPLE_TASK|FLAG_ACTIVITY_NEW_TASK) TaskRecord{4144b1a0 #6 A test.gcoder.io.testactivity U 0} Run #3: ActivityRecord{413fd7a8 test.gcoder.io.testactivity/.BActivity} TaskRecord{41548560 #5 A test.gcoder.io.testactivity U 0} Run #2: ActivityRecord{41562330 test.gcoder.io.testactivity/.AActivity} * A --> B(FLAG_ACTIVITY_MULTIPLE_TASK|FLAG_ACTIVITY_NEW_TASK) --> C TaskRecord{4144b1a0 #6 A test.gcoder.io.testactivity U 0} Run #4: ActivityRecord{41604278 test.gcoder.io.testactivity/.CActivity} Run #3: ActivityRecord{413fd7a8 test.gcoder.io.testactivity/.BActivity} TaskRecord{41548560 #5 A test.gcoder.io.testactivity U 0} Run #2: ActivityRecord{41562330 test.gcoder.io.testactivity/.AActivity} * A --> B(FLAG_ACTIVITY_MULTIPLE_TASK|FLAG_ACTIVITY_NEW_TASK) --> C --> B(FLAG_ACTIVITY_MULTIPLE_TASK|FLAG_ACTIVITY_NEW_TASK) TaskRecord{41434a90 #7 A test.gcoder.io.testactivity U 0} Run #5: ActivityRecord{413a6710 test.gcoder.io.testactivity/.BActivity} TaskRecord{4144b1a0 #6 A test.gcoder.io.testactivity U 0} Run #4: ActivityRecord{41604278 test.gcoder.io.testactivity/.CActivity} Run #3: ActivityRecord{413fd7a8 test.gcoder.io.testactivity/.BActivity} TaskRecord{41548560 #5 A test.gcoder.io.testactivity U 0} Run #2: ActivityRecord{41562330 test.gcoder.io.testactivity/.AActivity}
FLAG_ACTIVITY_SINGLE_TOP
- 同SingleTop
FLAG_ACTIVITY_CLEAR_TOP
此Flag單獨使用時,如果啟動的Activity存在對應的任務棧中,只是會清除任務棧中要啟動的Activity之上所有的Activity,要啟動的Activity會先銷毀后重新創建;
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此Flag單獨使用時,如果啟動的Activity不存在對應的任務棧中,則創建并添加到對應的任務棧中;
* A --> B(FLAG_ACTIVITY_CLEAR_TOP) --> C TaskRecord{166703a #289 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=4} Run #3: ActivityRecord{374b0ff u0 test.gcoder.io.testactivity/.CActivity, isShadow:false t289} Run #2: ActivityRecord{15086 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t289} Run #1: ActivityRecord{da843b0 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t289} * 再次啟動B(FLAG_ACTIVITY_CLEAR_TOP) * 生命周期:C會銷毀,B會先銷毀后創建 C(onPause) B(onDestroy)-->B(onCreate)-->B(onStart)-->B(onResume) C(onStop)-->C(onDestroy) TaskRecord{166703a #289 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=3} Run #2: ActivityRecord{6420128 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t289} Run #1: ActivityRecord{da843b0 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t289}
FLAG_ACTIVITY_CLEAR_TOP | FLAG_ACTIVITY_NEW_TASK
如果要啟動的Activity在對應的任務棧中,則會銷毀任務棧頂部的所有 Activity,并通過 onNewIntent() 將此 Intent 傳遞給 Activity 已恢復的實例(現在位于頂部),而不是啟動該 Activity 的新實例;
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如果啟動的Activity沒有在對應的任務棧中,則創建新的任務棧,創建Activity并添加到新的任務棧中;
* A --> B(FLAG_ACTIVITY_MULTIPLE_TASK | FLAG_ACTIVITY_CLEAR_TOP) TaskRecord{413377c #286 A=test.gcoder.io.newtask, isShadow:false U=0 sz=1} Run #2: ActivityRecord{a58be9a u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t286} TaskRecord{cfe9805 #285 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=2} Run #1: ActivityRecord{b5a1c24 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t285} * A --> B(FLAG_ACTIVITY_MULTIPLE_TASK | FLAG_ACTIVITY_CLEAR_TOP)--> C TaskRecord{413377c #286 A=test.gcoder.io.newtask, isShadow:false U=0 sz=2} Run #3: ActivityRecord{9f7c8df u0 test.gcoder.io.testactivity/.CActivity, isShadow:false t286} Run #2: ActivityRecord{a58be9a u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t286} TaskRecord{cfe9805 #285 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=2} Run #1: ActivityRecord{b5a1c24 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t285} * 再次啟動B(FLAG_ACTIVITY_MULTIPLE_TASK | FLAG_ACTIVITY_CLEAR_TOP) * 生命周期:C會銷毀,B會先銷毀后創建 C(onPause) B(onDestroy)-->B(onCreate)-->B(onStart)-->B(onResume) C(onStop)-->C(onDestroy) TaskRecord{413377c #286 A=test.gcoder.io.newtask, isShadow:false U=0 sz=1} Run #2: ActivityRecord{ff16c57 u0 test.gcoder.io.testactivity/.BActivity, isShadow:false t286} TaskRecord{cfe9805 #285 A=test.gcoder.io.testactivity, isShadow:false U=0 sz=2} Run #1: ActivityRecord{b5a1c24 u0 test.gcoder.io.testactivity/.AActivity, isShadow:false t285}
注:如果指定 Activity 的啟動模式為 "standard",則該 Activity 也會從堆棧中移除,并在其位置啟動一個新實例,以便處理傳入的 Intent。 這是因為當啟動模式為 "standard" 時,將始終為新 Intent 創建新實例。
參考資料:
- Android開發藝術探索第一章;
- Android官方文檔
本文作者:gcoder.io
本文鏈接:http://gcoder-io.github.io/2016/10/05/android-activity-lifecycle-launchmode/
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